Pier Pressure – Mark IJzerman

3D design, programming

Initiative: Mark IJzerman, residency: STARTS4Water, exposition: V2

For Mark IJzerman‘s Pier Pressure project I developed a system to visualize thousands of tube worms growing over abandoned harbor cranes in a virtual aquarium for his residency STARTS4Water. This system was eventually rendered to be used in Mark’s audio-visual installation presented in V2 Unstable in Rotterdam.
This project required extensive use of Blender’s geometry nodes environment.

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