Nathan Marcus
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interbellum
2017
sound/music/light designer, programmer
3D visuals
Blender, Unity, Unreal
Pier Pressure – Mark IJzerman
2022
3D design, programming
Ontscheppen
2021
Embedded software, hardware design
Lichtgedicht
2022
Embedded software
Awün
2019
Light- and stage-design
NyegeNyege Tapes
2017
residency
TORUS
2016
Software for LED light installation
SoundLAB – Muziekgebouw aan ‘t IJ
2019
instrument collection caretaker
Sound As A Malleable Terrain
2021
residency
Propvol Vlinders
2017
Music and light for the play
The Unpleasant Surprise
2017
assistent sound design for the play
SONTAG
2017
assistent sound design for the play
De Maaltuin
2018
Music for duckweed soup
The Insentient Choir
2020
Music with mould
Possibal
2017
Installation
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