Nathan Marcus
creative technologist
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I speak with you in chitin sounds
2025
3D renders for upcoming installation work
Marble Looks Back
2024
game development, music, sound and concept for immersive digital avatar interaction performance
Light Emitting Costume
2024
audio-reactive light costume
The Alien Between Us
2024
code for haptic sculptures
Listening to the Planets
2024
sound dramaturgy for 8 speakers and 4 phones
Nous le Radeau – The Intuition Machine
2024
3D holographic light installation based on choreographic mocap data
With Salt And Rocks In Our Veins
2024
programming for interactive 3D scanned Unreal engine environment
Bora:Bora
2024
code and composition for 96 vortex cannons installation
The Great Idle
2023
music, game-programming for mixed-reality performance
Emoji Is All We Have
2023
music for video installation
Hreyfð
2022 - 2025
embedded code and lighting design for wearable instrument
Lichtgedicht
2022
Embedded software for public light installation
Pier Pressure
2022
3D design, programming
Ontscheppen
2021
Software and electronic design for ~100 remote controlled solenoids
Sound As A Malleable Terrain
2021
sound art residency
Light Design for Awün
2019
Light- and stage-design
SoundLAB – Muziekgebouw aan ‘t IJ
2019
instrument collection caretaker
De Maaltuin
2018
Music for duckweed soup
interbellum
2017 - now
music / performance / everything
NyegeNyege Tapes Residency
2017
music production residency in Kampala, Uganda
Possibal
2017
sound design, software and electronics for interactive Installation
Propvol Vlinders
2017
Music and light for the play
SONTAG
2017
assistant sound design for the play
TORUS
2016
Software for LED light installation
3D visuals
Blender, Unity, Unreal
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